Deus Ex: Human Revolution is a cyberpunk-themed action role-playing video game developed by Eidos Montreal and published by Square Enix, which also produced the game's CGI sequences. Originally released in August 2011 for PC, PlayStation 3 and Xbox 360, it is the third game in the
Deus Ex series, and a prequel to the original game released in 2000.[14] An OS X version, Deus Ex: Human Revolution Ultimate Edition, was released on April 26, 2012; it includes the original game and The Missing Link downloadable content. An improved version of the game for PC and consoles, including a Wii U version, was released on October 22, 2013 as Deus Ex: Human Revolution Director's Cut.[4]
Deus Ex series, and a prequel to the original game released in 2000.[14] An OS X version, Deus Ex: Human Revolution Ultimate Edition, was released on April 26, 2012; it includes the original game and The Missing Link downloadable content. An improved version of the game for PC and consoles, including a Wii U version, was released on October 22, 2013 as Deus Ex: Human Revolution Director's Cut.[4]
The game is set in 2027, 25 years before the first game in the series, at a time when multinational corporations have grown in power beyond the control of national governments. The game follows Adam Jensen, the newly hired security manager at Sarif Industries, a growing biotechnology firm. After terrorists brutally attack Sarif's Detroit-based headquarters, the mortally wounded Jensen is forced to undergo radical life-saving surgeries that replace large areas of his body with advanced prostheses. Returning to work, he becomes embroiled in the global politics of the human enhancement movement in the search for those responsible for the attack. A central theme to the game is the rise of corporations in globalization, espionage, human survival, poverty, and the ethics of advancing humans with artificial replacements for body parts.
Human Revolution received critical acclaim upon its release, with many reviewers praising the open-ended nature of the game and the weight of social interaction on the outcome of events.
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