La Voz For WII


WII
Language: English
Region: PAL
Genre: Simulation
Format: ISO
Size: 2.26 GB
Date: 01/02/2014
Release: acamo

Sing your way to the top with the Voice of Nintendo Wii and Wii U!Game based on the program Telecinco!
Prove you have what it takes to get to the top with the official game of the hit musical program Telecinco!
Grab the mic, sing your song and be judged by professionals. Convince the "coaches" with your skills in the blind audition, and if a coach turns around, it means that he wants you on his team!
You can improve your skills by practicing the songs and finally go into battle against your competitors. After a successful match, go to the live performances, where you have to captivate the audience and sing your way to the final.






Download Lets Sing 2014 For Wii


latform: WII
Language :Español English French Italian German
Region: PAL
Gender:Simuladores
Format: ISO
Size: 1.27 GB
Fecha: 06-11-2013
Release: SCOOPEX


Sing like a star on Wii! Let's sing 2014 the ingenious karaoke bar for you and your fans. Sing along with your friends as your favorite hits of the stars Bruno Mars, about Lady Gaga and alltime classics by A-HA. 40 original top hits are you available. Occurs in the spotlight and sing like a star! You can choose between many different game modes (solo, Duet, duel and team co-op). Your solo career, start singing a Duet with your friends or compete against each other in competition. Who is the best singer and rocking the stage?

ScreenShots



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Teenage Mutant Ninja Turtles For WII



Plataforma: WII
Region: PAL
Genero:Accion
Formato: ISO
Tamaño: 731.29 MB
Fecha: 27-10-2013
Release: WiiERD


Teenage Mutant Ninja Turtles is a theme officially released in 2013, although it was available in stores in some areas as early as December 7th, 2012. It is based on the Nickelodeon TV show that premiered on September 29th, 2012 in the US. Seven more sets will be released in 2014, with three being based on the upcoming Ninja Turtles movie.[1]

Contents[show]
Background
Ninjutsu master Hamato Yoshi (Splinter) is carrying his four pet turtles through the streets of New York City when he encounters members of an alien race called the Kraang. During an altercation with these aliens, Hamato and the turtles are exposed to an alien chemical called mutagen and they undergo major physical transformations. Hamato Yoshi becomes a humanoid rat and the turtles become human/turtle hybrids. Splinter retreats to the New York City sewers, where he raises the four turtles as his sons and imparts to them his knowledge of ninjutsu. Now teenagers, the Turtles venture to the surface for the first time and learn that the Kraang is using the mutagen as part of their plan to take over New York City. The Turtles befriend the teenage April O'Neil after she and her scientist father Kirby are abducted by the Kraang. While Kirby remains a prisoner of the Kraang, April becomes an ally of the Turtles as they help her to find out where the Kraang have taken her father. The Turtles also learn that Splinter's long-time enemy Oroku Saki (Shredder) has ordered his Foot Clan to track down Splinter and his sons, and put an end to their clan.

Notes
Although the theme was officially launched in January 2013, the sets have been available at Toys R Us, LEGOLAND, the LEGO Store and Shop At Home since at least December 2012 in U.S.A.
Most of the TMNT minifigures have molds that were designed exclusively for them.








Super Smash Bros Brawl For WII





Plataforma: WII
Region: PAL
Genero:Accion
Formato: ISO
Tamaño: 7.12 GB
Fecha: 31-10-2013
Release: P2P

Super Smash Bros. Brawl, known in Japan as Dairantou[7] Smash Brothers X (大乱闘スマッシュブラザーズX, Dairantō Sumasshu Burazāzu Ekkusu), and often shortened to "SSBB" or "Brawl", is the third installment in the Super Smash Bros. series published by Nintendo. The game was designed by Masahiro Sakurai, who also created the two preceding Super Smash Bros. games, and was developed by an ad hoc development team consisting of Sora, Game Arts, and staff from other developers, beginning in October 2005. The game uses an engine called Havok provided by an Irish company of the same name.[8]
The object of a match in Super Smash Bros. Brawl is to knock the opponent off the screen and so beyond the "blast lines" which denote the field of battle; an emphasis on ring outs is standard for the series, but a departure from traditional fighting games which focus on knockouts. This departure continues in Brawl’s relatively simplified move commands, which can be input on four types of controller[6] - a Wii remote alone, the Wii remote and Nunchuk auxiliary controller, a Classic Controller/Classic Controller Pro, or a GameCube controller. Up to four players can engage in local multiplayer battles at any given time with any combination of controllers, while Brawl also supports online play through the Nintendo Wi-Fi Connection, the first game in the series to do so.[9]
However, while Brawl continues to include the tournament-like "Classic" and "All-Star" single-player modes, Melee’s Adventure Mode has been replaced with The Subspace Emissary; a more extensive side-scrolling beat-'em-up mode featuring both the playable characters and many enemies specifically created for the game. The resulting mode includes an involved plot, including numerous pre-rendered cutscenes, and some platform game elements during gameplay. Up to four players can play local multiplayer games using one of four sets of controllers.
Further following from the earlier games in the series, Brawl showcases a wide selection of characters from Nintendo and its second parties, setting them to fight in several different types of matches. Unlike its predecessors, however, Brawl also includes two third party characters in Solid Snake and Sonic the Hedgehog. In total, the number of playable characters was increased from Melee’s 26[10] to 35.[11]
Most of the game's musical score is made up of newly-arranged versions of pieces that originated in earlier video games starring the characters featured in Brawl; with the remainder taken directly from the original games. The new arrangements were composed in a collaboration between 38 renowned video game composers[12] and has been critically acclaimed for its representation of different generations in gaming history.[13]
The limited edition release of Super Smash Bros. Brawl came inside an extra cardboard sleeve depicting all of the characters available by default, and came with two postcards, providing a biopic on Zero Suit Samus and Zelda, giving a short summary of them, and showing images of their special moves.
Following the release of the game in Japan, a bug was discovered in the game. This bug causes the game to display an error message when it starts, however, players can close the error message and play the game as usual. There has since been a replacement program.
The game requires 128 free blocks of memory in the Wii System Memory. No data, except some vault data, can be copied to an SD Card or transferred onto another Wii. If the player does not create a save file when they start, he or she will not be able to play via Nintendo Wi-Fi Connection and vault data will not be saved.













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